CGAL 4.8.2 - 2D Conforming Triangulations and Meshes
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The concept DelaunayMeshFaceBase_2
refines the concept TriangulationFaceBase_2
. It adds two functions giving access to a Boolean marker, that indicates if the face is in the meshing domain or not.
CGAL::Delaunay_mesh_face_base_2<Traits, Fb>
Typedef | |
typedef std::pair < DelaunayMeshFaceBase_2, int > | Edge |
A typedef to describe an edge. | |
Functions | |
bool | is_in_domain () const |
returns true if this face is in the domain to be refined. | |
void | set_in_domain (const bool b) |
sets if this face is in the domain. | |
bool | is_blind () const |
return true if this face has its circumcenter hidden by a constrained edge. More... | |
void | set_blind (const bool b) |
sets if this face is blind or not. | |
Edge | blinding_constraint () const |
If this face is blind, this function returns the first constrained edge that prevents it from "seeing" its circumcenter. More... | |
void | set_blinding_constraint (const Egde &e) |
sets the edge that makes this face blind. More... | |
Edge DelaunayMeshFaceBase_2::blinding_constraint | ( | ) | const |
If this face is blind, this function returns the first constrained edge that prevents it from "seeing" its circumcenter.
bool DelaunayMeshFaceBase_2::is_blind | ( | ) | const |
return true if this face has its circumcenter hidden by a constrained edge.
It does not "see" it, following the Constrained Delaunay triangulation visibility criterion.
void DelaunayMeshFaceBase_2::set_blinding_constraint | ( | const Egde & | e) |
sets the edge that makes this face blind.