\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.9 - 3D Skin Surface Meshing
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Groups Pages
Class and Concept List
Here is the list of all concepts and classes of this package. Classes are inside the namespace CGAL. Concepts are in the global namespace.
[detail level 12]
oNCGAL
|oCSkin_surface_3The Skin_surface_3 is the main class in this package
|oCSkin_surface_polyhedral_items_3An items class for the Polyhedron_3 that stores information in faces instead of an auxiliary data structure
|oCSkin_surface_traits_3The class Skin_surface_traits_3 is designed as a default traits class for the class Skin_surface_3<SkinSurfaceTraits_3>
|\CUnion_of_balls_3The Union_of_balls_3 is used to represent a skin surface with shrink factor equal to one, which is the boundary of the union of the input balls
oCSkinSurface_3The concept SkinSurface_3 defines a skin surface and provides an interface for the dedicated skin surface mesher. The concept requires a constructor from an iterator range of weighted points and a shrink factor. By default the input balls are grown in such that the skin surface wraps around the input balls
\CSkinSurfaceTraits_3Required types and member functions for the SkinSurfaceTraits_3 concept. This geometric traits concept is used for the construction of a polyhedral mesh approximating a skin surface CGAL::Skin_surface_3