CGAL 5.0.1 - Geometric Object Generators
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#include <CGAL/point_generators_2.h>
The class Random_points_on_circle_2
is an input iterator creating points uniformly distributed on a circle.
The default Creator
is Creator_uniform_2<Kernel_traits<Point_2>Kernel::RT,Point_2>
. The generated points are computed using floating point arithmetic, whatever the Kernel is, thus they are on the circle/sphere only up to rounding errors.
std::copy_n()
CGAL::Counting_iterator
CGAL::Points_on_segment_2<Point_2>
CGAL::Random_points_in_disc_2<Point_2, Creator>
CGAL::Random_points_in_square_2<Point_2, Creator>
CGAL::Random_points_in_triangle_2<Point_2, Creator>
CGAL::Random_points_on_segment_2<Point_2, Creator>
CGAL::Random_points_on_square_2<Point_2, Creator>
CGAL::Random_points_on_sphere_3<Point_3, Creator>
std::random_shuffle
Types | |
typedef std::input_iterator_tag | iterator_category |
typedef Point_2 | value_type |
typedef std::ptrdiff_t | difference_type |
const typedef Point_2 * | pointer |
const typedef Point_2 & | reference |
Random_points_on_circle_2 (double r, Random &rnd=get_default_random()) | |
creates an input iterator g generating points of type Point_2 uniformly distributed on the circle with radius \( r\), i.e. \( |*g| == r\). More... | |
CGAL::Random_points_on_circle_2< Point_2, Creator >::Random_points_on_circle_2 | ( | double | r, |
Random & | rnd = get_default_random() |
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creates an input iterator g
generating points of type Point_2
uniformly distributed on the circle with radius \( r\), i.e. \( |*g| == r\).
A single random number is needed from rnd
for each point.