\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 5.0.3 - 2D Hyperbolic Delaunay Triangulations
CGAL::Hyperbolic_triangulation_face_base_2< Gt, Fb > Class Template Reference

#include <CGAL/Hyperbolic_triangulation_face_base_2.h>

Inherits from

Fb.

Definition

The class Hyperbolic_triangulation_face_base_2 is designed as the default model for the face concept HyperbolicTriangulationFaceBase_2 offered by CGAL.

Template Parameters
Gtmust be a model of HyperbolicDelaunayTriangulationTraits_2.
Fbmust be a model of TriangulationFaceBase_2. Defaults to Triangulation_face_base_2<Gt>.
Is Model Of:
HyperbolicTriangulationFaceBase_2
Examples:
Hyperbolic_triangulation_2/ht2_example_color.cpp.

Creation

 Hyperbolic_triangulation_face_base_2 ()
 Default constructor
 
 Hyperbolic_triangulation_face_base_2 (Vertex_handle v0, Vertex_handle v1, Vertex_handle v2)
 Creates a face to which the vertices v0, v1, v2 are incident.
 
 Hyperbolic_triangulation_face_base_2 (Vertex_handle v0, Vertex_handle v1, Vertex_handle v2, Face_handle n0, Face_handle n1, Face_handle n2)
 Creates a face to which the vertices v0, v1, v2 are incident, and the faces n0, n1, n2 are neighbors.