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\newcommand{\E}{\mathrm{E}} \newcommand{\A}{\mathrm{A}} \newcommand{\R}{\mathrm{R}} \newcommand{\N}{\mathrm{N}} \newcommand{\Q}{\mathrm{Q}} \newcommand{\Z}{\mathrm{Z}} \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }
CGAL 5.0.4 - 2D and 3D Linear Geometry Kernel
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Definition

Operations

A model of this concept must provide:

Kernel::Vector_3 operator() (const Kernel::Point_3 &p, const Kernel::Point_3 &q, const Kernel::Point_3 &r)
 computes the normal of the vectors q-p and r-p.