Loading [MathJax]/extensions/TeX/newcommand.js
\newcommand{\E}{\mathrm{E}} \newcommand{\A}{\mathrm{A}} \newcommand{\R}{\mathrm{R}} \newcommand{\N}{\mathrm{N}} \newcommand{\Q}{\mathrm{Q}} \newcommand{\Z}{\mathrm{Z}} \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }
CGAL 5.0 - 2D Straight Skeleton and Polygon Offsetting
All Classes Namespaces Files Functions Variables Typedefs Enumerations Friends Modules Pages
StraightSkeletonFace_2 Concept Reference

Definition

The concept StraightSkeletonFace_2 describes the requirements for the face type of the StraightSkeleton_2 concept. It is a refinement of the HalfedgeDSFace concept with support for storage of the incident halfedge.

Refines:
HalfedgeDSFace
Has Models:
CGAL::Straight_skeleton_face_base_2
See also
StraightSkeleton_2
CGAL::Straight_skeleton_face_base_2<Refs>
CGAL::Straight_skeleton_vertex_base_2<Refs,Point,FT>
CGAL::Straight_skeleton_halfedge_base_2<Refs>

Creation

 StraightSkeletonFace_2 ()
 Default constructor.
 
 StraightSkeletonFace_2 (int id)
 Constructs a face with ID number id
 

Access Functions

int id () const
 The ID of the face.