CGAL 5.1.4 - Planar Parameterization of Triangulated Surface Meshes
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The central functions, main entry point of the package.
Functions | |
template<class TriangleMesh , class Parameterizer , class HD , class VertexUVmap > | |
Error_code | CGAL::Surface_mesh_parameterization::parameterize (TriangleMesh &mesh, Parameterizer parameterizer, HD bhd, VertexUVmap uvm) |
Compute a one-to-one mapping from a 3D triangle surface mesh to a simple 2D domain. More... | |
template<class TriangleMesh , class HD , class VertexUVmap > | |
Error_code | CGAL::Surface_mesh_parameterization::parameterize (TriangleMesh &mesh, HD bhd, VertexUVmap uvm) |
Compute a one-to-one mapping from a 3D triangle surface mesh to a 2D circle, using Floater Mean Value Coordinates algorithm. More... | |
Error_code CGAL::Surface_mesh_parameterization::parameterize | ( | TriangleMesh & | mesh, |
Parameterizer | parameterizer, | ||
HD | bhd, | ||
VertexUVmap | uvm | ||
) |
#include <CGAL/Surface_mesh_parameterization/parameterize.h>
Compute a one-to-one mapping from a 3D triangle surface mesh
to a simple 2D domain.
The mapping is piecewise linear on the triangle mesh. The result is a pair (u,v)
of parameter coordinates for each vertex of the input mesh.
A one-to-one mapping may be guaranteed or not, depending on the chosen Parameterizer algorithm.
TriangleMesh | must be a model of FaceGraph . |
Parameterizer | must be a model of Parameterizer_3 . |
HD | must be the halfedge_descriptor type corresponding to the graph traits of TriangleMesh. |
VertexUVmap | must be a model of ReadWritePropertyMap with boost::graph_traits<TriangleMesh>::vertex_descriptor as key type and Point_2 (type deduced from TriangleMesh using Kernel_traits ) as value type. |
mesh | a triangulated surface. |
parameterizer | a parameterizer. |
bhd | a halfedge descriptor on the boundary of mesh . |
uvm | an instanciation of the class VertexUVmap . |
mesh
must be a triangular mesh. Error_code CGAL::Surface_mesh_parameterization::parameterize | ( | TriangleMesh & | mesh, |
HD | bhd, | ||
VertexUVmap | uvm | ||
) |
#include <CGAL/Surface_mesh_parameterization/parameterize.h>
Compute a one-to-one mapping from a 3D triangle surface mesh
to a 2D circle, using Floater Mean Value Coordinates algorithm.
A one-to-one mapping is guaranteed.
The mapping is piecewise linear on the input mesh triangles. The result is a (u,v)
pair of parameter coordinates for each vertex of the input mesh.
TriangleMesh | must be a model of FaceGraph . |
HD | must be the halfedge_descriptor type corresponding to the graph traits of TriangleMesh. |
VertexUVmap | must be a model of ReadWritePropertyMap with boost::graph_traits<TriangleMesh>::vertex_descriptor as key type and Point_2 (type deduced from TriangleMesh using Kernel_traits ) as value type. |
mesh | a triangulated surface. |
bhd | a halfedge descriptor on the boundary of mesh . |
uvm | an instanciation of the class VertexUVmap . |
mesh
must be a triangular mesh.