CGAL 5.3.1 - 2D Straight Skeleton and Polygon Offsetting
CGAL::Straight_skeleton_items_converter_2< Source_skeleton_, Target_skeleton_, NT_converter_ > Struct Template Reference

#include <CGAL/Straight_skeleton_converter_2.h>

Definition

Is Model Of:
StraightSkeletonItemsConverter_2

Straight_skeleton_items_converter_2 is a model of the StraightSkeletonItemsConverter_2 concept

Template Parameters
Source_skeleton_type of the source straight skeleton
Target_skeleton_type of the target straight skeleton
NT_converter_a function object that must provide Target_skeleton_::Traits::FT operator()(Target_skeleton_::Traits::FT n) that converts n to an Target_skeleton_::Traits::FT which has the same value. The default value of this parameter is NT_converter<Source_skeleton_::Traits::FT, Target_skeleton_::Traits::FT>.
See also
convert_straight_skeleton_2()
CGAL::Straight_skeleton_converter_2<SrcSs,TgtSs,ItemCV>

Creation

 Straight_skeleton_items_converter_2 ()
 Default constructor.