CGAL 5.4.4 - Geometric Object Generators
CGAL::Random_points_in_sphere_3< Point_3, Creator > Class Template Reference

#include <CGAL/point_generators_3.h>

## Definition

The class Random_points_in_sphere_3 is an input iterator creating points uniformly distributed strictly inside a sphere.

The default Creator is Creator_uniform_3<Kernel_traits<Point_3>Kernel::RT,Point_3>.

Is Model Of:

InputIterator

PointGenerator

CGAL::Random_points_in_disc_2<Point_2, Creator>
CGAL::Random_points_in_cube_3<Point_3, Creator>
CGAL::Random_points_in_triangle_3<Point_3, Creator>
CGAL::Random_points_in_tetrahedron_3<Point_3, Creator>
CGAL::Random_points_on_sphere_3<Point_3, Creator>

## Types

typedef std::input_iterator_tag iterator_category

typedef Point_3 value_type

typedef std::ptrdiff_t difference_type

const typedef Point_3pointer

const typedef Point_3reference

Random_points_in_sphere_3 (double r, Random &rnd=get_default_random())
creates an input iterator g generating points of type Point_3 uniformly distributed strictly inside the sphere with radius $$r$$, i.e. $$|*g| < r$$ . More...

## ◆ Random_points_in_sphere_3()

template<typename Point_3 , typename Creator >
 CGAL::Random_points_in_sphere_3< Point_3, Creator >::Random_points_in_sphere_3 ( double r, Random & rnd = get_default_random() )

creates an input iterator g generating points of type Point_3 uniformly distributed strictly inside the sphere with radius $$r$$, i.e. $$|*g| < r$$ .

Three random numbers are needed from rnd for each point.