CGAL 5.4 - 2D Straight Skeleton and Polygon Offsetting
|
#include <CGAL/Straight_skeleton_2.h>
CGAL::HalfedgeDS_vector< Traits, Items, Alloc >.
The class Straight_skeleton_2
provides a model for the StraightSkeleton_2
concept which is the class type used to represent a straight skeleton.
The only purpose of this class is to protect all the modifying operations in a HalfedgeDS
. Normal users should not modify a straight skeleton. If an advanced user needs to get access to the modifying operations, it must call the required methods through the Base
class.
Traits_ | must be a model of Kernel |