CGAL 6.0 - dD Range and Segment Trees
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#include <CGAL/Range_tree_d.h>
A \( d\)-dimensional range tree stores points and can be used to determine all points that lie inside a given \( d\)-dimensional interval.
Implementation
The construction of a \( d\)-dimensional range tree takes \(O(n\log n^{d-1})\) time. The points in the query window are reported in time \(O(k+{\log}^d n )\), where \( k\) is the number of reported points. The tree uses \(O(n\log n^{d-1})\) storage.
Types | |
typedef unspecified_type | Data |
container Data . | |
typedef unspecified_type | Window |
container Window . | |
Creation | |
Range_tree_d< Data, Window, Traits > | r (Tree_base< Data, Window > sublayer_tree) |
A range tree is constructed, such that the subtree of each vertex is of the same type prototype sublayer_tree is. | |
Operations | |
template<class ForwardIterator > | |
bool | make_tree (ForwardIterator first, ForwardIterator last) |
The tree is constructed according to the data items in the sequence between the element pointed by iterator first and iterator last . | |
template<class OutputIterator > | |
OutputIterator | window_query (Window win, OutputIterator result) |
All elements that lay inside the \( d\)-dimensional interval defined through win are placed in the sequence container of OutputIterator ; the output iterator that points to the last location the function wrote to is returned. | |
bool | is_valid () |
The tree structure is checked. | |
bool | is_inside (Window win, Data object) |
returns true , if the data of object lies between the start and endpoint of interval win . | |
bool | is_anchor () |
returns false. | |
returns true
, if the data of object
lies between the start and endpoint of interval win
.
Returns false
otherwise.
bool CGAL::Range_tree_d< Data, Window, Traits >::is_valid | ( | ) |
The tree structure is checked.
For each vertex the subtree is checked on being valid and it is checked whether the value of the Key_type
of a vertex corresponds to the highest Key_type
value of the left subtree.
bool CGAL::Range_tree_d< Data, Window, Traits >::make_tree | ( | ForwardIterator | first, |
ForwardIterator | last | ||
) |
The tree is constructed according to the data items in the sequence between the element pointed by iterator first
and iterator last
.
The data items of the iterator must have type Data
.
true
is returned. Otherwise, nothing is done but a CGAL warning is given and false
returned. Range_tree_d< Data, Window, Traits > CGAL::Range_tree_d< Data, Window, Traits >::r | ( | Tree_base< Data, Window > | sublayer_tree | ) |
A range tree is constructed, such that the subtree of each vertex is of the same type prototype sublayer_tree
is.
We assume that the dimension of the tree is \( d\). This means, that sublayer_tree
is a prototype of a \( d-1\)-dimensional tree. All data items of the \( d\)-dimensional range tree have container type Data
. The query window of the tree has container type Window
. Traits
provides access to the corresponding data slots of container Data
and Window
for the \( d\)-th dimension. The traits class Traits
must at least provide all functions and type definitions as described in, for example, the reference page for tree_point_traits
. The template class described there is fully generic and should fulfill the most requirements one can have. In order to generate a one-dimensional range tree instantiate Tree_anchor<Data, Window> sublayer_tree
with the same template parameters (Data
and Window
) Range_tree_d
is defined. In order to construct a two-dimensional range tree, create Range_tree_d
with a one-dimensional Range_tree_d
with the corresponding Traits
class of the first dimension.
Traits::Data==Data
and Traits::Window==Window.