CGAL 6.0 - dD Range and Segment Trees
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#include <CGAL/Segment_tree_d.h>
A \( d\)-dimensional segment tree stores \( d\)-dimensional intervals and can be used to find all intervals that enclose, partially overlap, or contain a query interval, which may be a point.
Implementation
A \( d\)-dimensional segment tree is constructed in \(O(n\log n^d)\) time. An inverse range query is performed in time \(O(k+{\log}^d n )\), where \( k\) is the number of reported intervals. The tree uses \(O(n\log n^d)\) storage.
Types | |
typedef unspecified_type | Data |
container Data . | |
typedef unspecified_type | Window |
container Window . | |
Creation | |
Segment_tree_d< Data, Window, Traits > | s (Tree_base< Data, Window > sublayer_tree) |
A segment tree is defined, such that the subtree of each vertex is of the same type prototype sublayer_tree is. | |
Operations | |
bool | make_tree (In_it first, In_it last) |
The tree is constructed according to the data items in the sequence between the element pointed by iterator first and iterator last . | |
OutputIterator | window_query (Window win, OutputIterator result) |
win \( =[a_1,b_1),\ldots, [a_d,b_d)\), \( a_i,b_i\in T_i\), \( 1\le i\le d\). | |
OutputIterator | enclosing_query (Window win, OutputIterator result) |
All elements that enclose the associated \( d\)-dimensional interval of win are placed in the associated sequence container of OutputIterator and returns an output iterator that points to the last location the function wrote to. | |
bool | is_valid () |
The tree structure is checked. | |
bool | is_inside (Window win, Data object) |
returns true , if the interval of object is contained in the interval of win , false otherwise. | |
bool | is_anchor () |
returns false. | |
bool CGAL::Segment_tree_d< Data, Window, Traits >::is_valid | ( | ) |
The tree structure is checked.
For each vertex either the sublayer tree is a tree anchor, or it stores a (possibly empty) list of data items. In the first case, the sublayer tree of the vertex is checked on being valid. In the second case, each data item is checked whether it contains the associated interval of the vertex and does not contain the associated interval of the parent vertex or not. true
is returned if the tree structure is valid, false
otherwise.
bool CGAL::Segment_tree_d< Data, Window, Traits >::make_tree | ( | In_it | first, |
In_it | last | ||
) |
The tree is constructed according to the data items in the sequence between the element pointed by iterator first
and iterator last
.
true
is returned. Otherwise, nothing is done but a CGAL warning
is given and false
returned. Segment_tree_d< Data, Window, Traits > CGAL::Segment_tree_d< Data, Window, Traits >::s | ( | Tree_base< Data, Window > | sublayer_tree | ) |
A segment tree is defined, such that the subtree of each vertex is of the same type prototype sublayer_tree
is.
We assume that the dimension of the tree is \( d\). This means, that sublayer_tree
is a prototype of a \( d-1\)-dimensional tree. All data items of the \( d\)-dimensional segment tree have container type Data
. The query window of the tree has container type Window
. Traits
provides access to the corresponding data slots of container Data
and Window
for the \( d\)-th dimension. The traits class Traits
must at least provide all functions and type definitions described, for example, in the reference page for tree_point_traits
. The template class described there is fully generic and should fulfill the most requirements one can have. In order to generate a one-dimensional segment tree instantiate Tree_anchor<Data, Window> sublayer_tree
with the same template parameters Data
and Window
Segment_tree_d
is defined. In order to construct a two-dimensional segment tree, create Segment_tree_d
with a one-dimensional Segment_tree_d
with the corresponding Traits
of the first dimension.
Traits::Data==Data
and Traits::Window==Window.
OutputIterator CGAL::Segment_tree_d< Data, Window, Traits >::window_query | ( | Window | win, |
OutputIterator | result | ||
) |
win
\( =[a_1,b_1),\ldots, [a_d,b_d)\), \( a_i,b_i\in T_i\), \( 1\le i\le d\).
All elements that intersect the associated \( d\)-dimensional interval of win
are placed in the associated sequence container of OutputIterator
and returns an output iterator that points to the last location the function wrote to. In order to perform an inverse range query, a range query of \( \epsilon\) width has to be performed.