CGAL 6.0 - 2D Straight Skeleton and Polygon Offsetting
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CGAL::Straight_skeleton_vertex_base_2< Refs, Point, FT > Class Template Reference

#include <CGAL/Straight_skeleton_vertex_base_2.h>

Definition

template<typename Refs, typename Point, typename FT>
class CGAL::Straight_skeleton_vertex_base_2< Refs, Point, FT >
Is model of
StraightSkeletonVertex_2

The class Straight_skeleton_vertex_base_2 provides a model for the StraightSkeletonVertex_2 concept which is the vertex type required by the StraightSkeleton_2 concept.

Template Parameters
Refsmust be a model of StraightSkeleton_2
Pointa Point type
FTmust be a model of the FieldWithSqrt, which is the numeric type used to represent the time of a vertex (a Euclidean distance).

This class can be used as a base class allowing users of the straight skeleton data structure to decorate a vertex with additional data. The concrete vertex class must be given in the HalfedgeDSItems template parameter of the instantiation of the HalfedgeDS_default class used as the model for the CGAL::Straight_skeleton_2 concept.

See also
StraightSkeletonFace_2
StraightSkeletonVertex_2
StraightSkeletonHalfedge_2
StraightSkeleton_2
CGAL::Straight_skeleton_halfedge_base_2
CGAL::Straight_skeleton_face_base_2