Processing math: 100%
 
CGAL 6.0 - 2D and 3D Linear Geometry Kernel
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Definition

Operations

A model of this concept must provide:

Comparison_result operator() (const K::Point_3 &a, const K::Point_3 &b, const K::Point_3 &c, const K::FT &cosine)
 compares the angles \theta_1 and \theta_2, where \theta_1 is the angle in [0, \pi] of the triangle (a, b, c) at the vertex b, and \theta_2 is the angle in [0, \pi] such that cos(\theta_2) = cosine.
 
Comparison_result operator() (const K::Point_3 &a1, const K::Point_3 &b1, const K::Point_3 &c1, const K::Point_3 &a2, const K::Point_3 &b2, const K::Point_3 &c2)
 compares the angles \theta_1 and \theta_2, where \theta_1 is the angle in [0, \pi] of the triangle (a1, b1, c1) at the vertex b1, and \theta_2 is the angle in [0, \pi] of the triangle (a2, b2, c2) at the vertex b2.
 
Comparison_result operator() (const K::Vector_3 &u1, const K::Vector_3 &v1, const K::Vector_3 &u2, const K::Vector_3 &v2)
 compares the angles \theta_1 and \theta_2, where \theta_1 is the angle in [0, \pi] between the vectors u1 and v1, and \theta_2 is the angle in [0, \pi] between the vectors u2 and v2.
 

Member Function Documentation

◆ operator()() [1/3]

Comparison_result Kernel::CompareAngle_3::operator() ( const K::Point_3 &  a,
const K::Point_3 &  b,
const K::Point_3 &  c,
const K::FT &  cosine 
)

compares the angles \theta_1 and \theta_2, where \theta_1 is the angle in [0, \pi] of the triangle (a, b, c) at the vertex b, and \theta_2 is the angle in [0, \pi] such that cos(\theta_2) = cosine.

Precondition
a!=b && c!=b.

◆ operator()() [2/3]

Comparison_result Kernel::CompareAngle_3::operator() ( const K::Point_3 &  a1,
const K::Point_3 &  b1,
const K::Point_3 &  c1,
const K::Point_3 &  a2,
const K::Point_3 &  b2,
const K::Point_3 &  c2 
)

compares the angles \theta_1 and \theta_2, where \theta_1 is the angle in [0, \pi] of the triangle (a1, b1, c1) at the vertex b1, and \theta_2 is the angle in [0, \pi] of the triangle (a2, b2, c2) at the vertex b2.

Precondition
a1!=b1 && c1!=b1 && a2!=b2 && c2!=b2.

◆ operator()() [3/3]

Comparison_result Kernel::CompareAngle_3::operator() ( const K::Vector_3 &  u1,
const K::Vector_3 &  v1,
const K::Vector_3 &  u2,
const K::Vector_3 &  v2 
)

compares the angles \theta_1 and \theta_2, where \theta_1 is the angle in [0, \pi] between the vectors u1 and v1, and \theta_2 is the angle in [0, \pi] between the vectors u2 and v2.

Precondition
none of the vectors have zero length.