Chapter 2
Kernel Representations
Our object of study is the -dimensional affine Euclidean space.
Here we are mainly concerned with cases and .
Objects in that space are sets of points. A common way to represent
the points is the use of
Cartesian
coordinates,
which assumes a reference frame (an origin and orthogonal axes).
In that framework, a point is represented by a -tuple
,
and so are vectors in the underlying linear space. Each point is
represented uniquely by such
Cartesian
coordinates.
Another way to represent points is by homogeneous coordinates. In that
framework, a point is represented by a -tuple
.
Via the formulae
,
the corresponding point with
Cartesian
coordinates
can be computed. Note that homogeneous coordinates are not unique.
For ,
the tuples
and
represent the
same point.
For a point with
Cartesian
coordinates a
possible homogeneous representation is
.
Homogeneous
coordinates in fact allow to represent
objects in a more general space, the projective space
.
In CGAL, we do not compute in projective geometry. Rather, we use
homogeneous coordinates to avoid division operations,
since the additional coordinate can serve as a common denominator.
2.1 Genericity through Parameterization
Almost all the kernel objects (and the corresponding functions) are
templates with a parameter that allows the user to choose the
representation of the kernel objects. A type that is used as an
argument for this parameter must fulfill certain requirements on
syntax and semantics. The list of requirements defines an abstract
kernel concept. For all kernel objects
Object
, the types
CGAL::Object<Kernel>
and
Kernel::Object
are identical.
CGAL offers four families of concrete models for the concept Kernel,
two based on the
Cartesian
representation of
points and two based on the homogeneous representation of points. The
interface of the kernel objects is designed such that it works well
with both
Cartesian
and homogeneous
representation. For example, points in 2D have a constructor with
three arguments as well (the three homogeneous coordinates of the
point). The common interfaces parameterized with a kernel class allow
one to develop code independent of the chosen representation. We said
``families'' of models, because both families are parameterized too.
A user can choose the number type used to represent the coordinates.
For reasons that will become evident later, a kernel class provides
two typenames for number types,
namely Kernel::FT and Kernel::RT. The type Kernel::FT must fulfill the
requirements on what is called a FieldNumberType in CGAL. This
roughly means that Kernel::FT is a type for which operations
, , and are defined with semantics (approximately)
corresponding to those of a field in a mathematical sense. Note that,
strictly speaking, the built-in type int does not fullfil the
requirements on a field type, since ints correspond to elements
of a ring rather than a field, especially operation is not the
inverse of . The requirements on the type Kernel::RT are
weaker. This type must fulfill the requirements on what is called a
RingNumberType in CGAL. This roughly means that
Kernel::RT is a type for which operations , , are
defined with semantics (approximately) corresponding to those of a
ring in a mathematical sense.
2.2 Cartesian Kernels
With Cartesian<FieldNumberType> you can choose a
Cartesian
representation of coordinates. When you
choose
Cartesian
representation you have to
declare at the same time the type of the coordinates. A number type
used with the Cartesian representation class should be a
FieldNumberType as described above. As mentioned above, the built-in
type int is not a FieldNumberType. However, for some
computations with
Cartesian
representation, no
division operation is needed, i.e., a RingNumberType is sufficient in
this case. With Cartesian<FieldNumberType>, both
Cartesian<FieldNumberType>::FT and
Cartesian<FieldNumberType>::RT are mapped to
FieldNumberType.
Cartesian<FieldNumberType> uses reference counting internally to
save copying costs. CGAL also provides
Simple_cartesian<FieldNumberType>, a kernel that uses
Cartesian
representation but no reference
counting. Debugging is easier with
Simple_cartesian<FieldNumberType>, since the coordinates are
stored within the class and hence direct access to the coordinates is
possible. Depending on the algorithm, it can also be slightly more or
less efficient than Cartesian<FieldNumberType>. Again, in
Simple_cartesian<FieldNumberType> both
Simple_cartesian<FieldNumberType>::FT and
Simple_cartesian<FieldNumberType>::RT are mapped to
FieldNumberType.
2.3 Homogeneous Kernels
Homogeneous coordinates permit to avoid division operations in
numerical computations, since the additional coordinate can serve as a
common denominator. Avoiding divisions can be useful for exact
geometric computation. With Homogeneous<RingNumberType> you can
choose a homogeneous representation for the coordinates of the kernel
objects. As for the
Cartesian
representation, one
has to declare the type used to store the coordinates. Since the
homogeneous representation does not use divisions, the number type
associated with a homogeneous representation class must be a model for
the weaker concept RingNumberType only. However, some operations
provided by this kernel involve divisions, for example computing
squared distances or
Cartesian
coordinates. To
keep the requirements on the number type parameter of
Homogeneous low, the number type
Quotient<RingNumberType> is used for operations that require
divisions. This number type can be viewed as an adaptor which turns a
RingNumberType into a FieldNumberType. It maintains numbers as
quotients, i.e., a numerator and a denominator. With
Homogeneous<RingNumberType>,
Homogeneous<RingNumberType>::FT is equal to
Quotient<RingNumberType>, while
Homogeneous<RingNumberType>::RT is equal to
RingNumberType.
Homogeneous<RingNumberType> uses reference counting internally
to save copying costs. CGAL also provides
Simple_homogeneous<RingNumberType>, a kernel that uses
homogeneous
representation but no reference
counting. Debugging is easier with
Simple_homogeneous<RingNumberType>, since the coordinates are
stored within the class and hence direct access to the coordinates is
possible. Depending on the algorithm, it can also be slightly more or
less efficient than Homogeneous<RingNumberType>. Again, in
Simple_homogeneous<RingNumberType> the type
Simple_homogeneous<RingNumberType>::FT is equal to
Quotient<RingNumberType> while
Simple_homogeneous<RingNumberType>::RT is equal to
RingNumberType.
2.4 Naming conventions
The use of kernel classes not only avoids problems, it also makes all
CGAL classes very uniform. They always consist of:
- The capitalized base name of the geometric object, such as
Point, Segment, or Triangle.
- An underscore followed by the dimension of the object,
for example , , or .
- A kernel class as parameter, which itself is
parameterized with a number type, such as
Cartesian<double> or
Homogeneous<leda_integer>.
2.5 Kernel as a Traits Class
Algorithms and data structures in the basic library of CGAL are
parameterized by a traits class that subsumes the objects on which the
algorithm or data structure operates as well as the operations to do
so. For most of the algorithms and data structures in the basic
library you can use a kernel as a traits class. For some algorithms
you even do not have to specify the kernel; it is detected
automatically using the types of the geometric objects passed to the
algorithm. In some other cases, the algorithms or data structures
needs more than is provided by the kernel concept. In these cases, a
kernel can not be used as a traits class.
2.6 Choosing a Kernel and Predefined Kernels
If you start with integral
Cartesian
coordinates,
many geometric computations will involve integral numerical values
only. Especially, this is true for geometric computations that
evaluate only predicates, which are tantamount to determinant
computations. Examples are triangulation of point sets and convex hull
computation. In this case, the
Cartesian
representation is probably the first choice, even with a ring type.
You might use limited precision integer types like int or
long, use double to present your integers (they have more
bits in their mantissa than an int and overflow nicely), or an
arbitrary precision integer type like the wrapper Gmpz for the
GMP integers, leda_integer, or MP_Float. Note, that unless
you use an arbitrary precision ring type, incorrect results might
arise due to overflow.
If new points are to be constructed, for example the
intersection
point of two lines, computation of
Cartesian
coordinates usually involves divisions.
Hence, one needs to use a FieldNumberType with
Cartesian
representation, or alternatively, switch
to homogeneous representation. The type double is a - though
imprecise - model for FieldNumberType. You can also put any
RingNumberType into the Quotient adaptor to get a field type
which then can be put into Cartesian. But using homogeneous
representation on the RingNumberType is usually the better option.
Other valid FieldNumberTypes are leda_rational and
leda_real.
If it is crucial for you that the computation is reliable, the right
choice is probably a number type that guarantees exact computation.
The Filtered_kernel provides a way to apply filtering techniques
[BBP01] to achieve a kernel with exact and efficient
predicates. Still other people will prefer the built-in
type double, because they need speed and can live with
approximate results, or even algorithms that, from time to time,
crash or compute incorrect results due to accumulated rounding errors.
Predefined kernels.
For the user's convenience, CGAL provides 3 typedefs to generally useful
kernels.
- They are all
Cartesian
kernels.
- They all support constructions of points from double
Cartesian
coordinates.
- All these 3 kernels provide exact geometric predicates.
- They handle geometric constructions differently:
Footnotes
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