TriangulationVertexBase_2

Definition

The concept TriangulationVertexBase_2 describes the requirements for the vertex base class of a triangulation data structure to be plugged in a basic, Delaunay or constrained triangulations.

The concept TriangulationVertexBase_2 refines the concept TriangulationDSVertexBase_2 adding geometric information : the vertex base of a triangulation stores a point.

Refines

TriangulationDSVertexBase_2

Types

TriangulationVertexBase_2::Point
Must be the same as the point type TriangulationTraits_2::Point_2 defined by the geometric traits class of the triangulation.

Creation

TriangulationVertexBase_2 v ( Point p);
constructs a vertex embedded in point p.


TriangulationVertexBase_2 v ( Point p, Face_handle f);
constructs a vertex embedded in point p and pointing on face f.

Access Functions

Point v.point () returns the point.
void* v.face () returns a pointer to an incident face.

Setting

void v.set_point ( Point p)
sets the point.

I/O

istream& istream& is >> & v
Inputs the non-combinatorial information given by the vertex: the point and other possible information.

ostream& ostream& os << v Outputs the non combinatorial operation given by the vertex: the point and other possible information.

Has Models

CGAL::TriangulationVertexBase_2<Traits>.

See Also

TriangulationDataStructure_2
TriangulationDataStructure_2::Vertex
CGAL::Triangulation_vertex_base_2<Traits>