The function convex_hull_3 computes the convex hull of a given set of three-dimensional points Two versions of this function are available. The first can be used when it is known that the result will be a polyhedron and the second when a degenerate hull may also be possible.
#include <CGAL/convex_hull_3.h>
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computes the convex hull of the set of points in the range
[first, last). The polyhedron P is cleared, then
the convex hull is stored in P
and the plane equations of each face are not computed.
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computes the convex hull of the set of points in the range [first, last). The result, which may be a point, a segment, a triangle, or a polyhedron, is stored in ch_object. When the result is a polyhedron, the plane equations of each face are not computed. |
Both functions have an additional requirement for the polyhedron that is to be constructed. For the first version this is that:
For both versions, if the kernel R of the points determined by InputIterator::value_type is a kernel with exact predicates but inexact constructions (in practice we check R::Has_filtered_predicates_tag is Tag_true and R::FT is a floating point type), then the default traits class of convex_hull_3 is Convex_hull_traits_3<R>, and R otherwise.
CGAL::convex_hull_incremental_3
CGAL::ch_eddy
CGAL::convex_hull_2
The following program computes the convex hull of a set of 250 random points chosen from a sphere of radius 100. It then determines if the resulting hull is a segment or a polyhedron. Notice that the traits class is not necessary in the call to convex_hull_3 but is used in the definition of Polyhedron_3.
File: examples/Convex_hull_3/quickhull_3.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h> #include <CGAL/point_generators_3.h> #include <CGAL/algorithm.h> #include <CGAL/Polyhedron_3.h> #include <CGAL/convex_hull_3.h> #include <vector> typedef CGAL::Exact_predicates_inexact_constructions_kernel K; typedef CGAL::Polyhedron_3<K> Polyhedron_3; typedef K::Segment_3 Segment_3; // define point creator typedef K::Point_3 Point_3; typedef CGAL::Creator_uniform_3<double, Point_3> PointCreator; //a functor computing the plane containing a triangular facet struct Plane_from_facet { Polyhedron_3::Plane_3 operator()(Polyhedron_3::Facet& f) { Polyhedron_3::Halfedge_handle h = f.halfedge(); return Polyhedron_3::Plane_3( h->vertex()->point(), h->next()->vertex()->point(), h->opposite()->vertex()->point()); } }; int main() { CGAL::Random_points_in_sphere_3<Point_3, PointCreator> gen(100.0); // generate 250 points randomly on a sphere of radius 100.0 // and copy them to a vector std::vector<Point_3> points; CGAL::copy_n( gen, 250, std::back_inserter(points) ); // define polyhedron to hold convex hull Polyhedron_3 poly; // compute convex hull of non-collinear points CGAL::convex_hull_3(points.begin(), points.end(), poly); std::cout << "The convex hull contains " << poly.size_of_vertices() << " vertices" << std::endl; // assign a plane equation to each polyhedron facet using functor Plane_from_facet std::transform( poly.facets_begin(), poly.facets_end(), poly.planes_begin(),Plane_from_facet()); return 0; }