The class Kinetic::Default_simulator<FunctionKernel, EventQueue> controls kinetic data structures by maintaining a concept of time and ensuring that events are processed when necessary.
#include <CGAL/Kinetic/Default_simulator.h>
Kinetic::Default_simulator<FunctionKernel, EventQueue> sim ( const Time start=Time(0), const Time end= Time::infinity()); | |
Construct a Kinetic::Default_simulator<FunctionKernel, EventQueue> which will process events between times start and end (events outside this window will be discarded).
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