CGAL::Nef_polyhedron_3<Traits>::Volume
Definition
A volume is a full-dimensional connected point set in ℝ3. It is
bounded by several shells, i.e. a connected part of the boundary incident
to a single volume. An entry element to each shell is provided by the
iterator range (shells_begin()/shells_end()). A
Shell_entry_iterator is assignable to SFace_handle.
#include <CGAL/Nef_polyhedron_3.h>
Types
The following types are the same as in Nef_polyhedron_3<Traits>.
Nef_polyhedron_3<Traits>::Volume::Mark
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type of mark.
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Nef_polyhedron_3<Traits>::Volume::Object_list
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list of Object handles.
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Nef_polyhedron_3<Traits>::Volume::Volume_const_handle
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const handle to Volume.
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Nef_polyhedron_3<Traits>::Volume::Shell_entry_const_iterator
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const iterator over the entries to all shells adjacent to a volume.
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Creation
There is no need for a user to create a Volume explicitly. The
class Nef_polyhedron_3<Traits> manages the needed volumes internally.
Operations
Mark
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c.mark () const
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the mark of c .
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Shell_entry_const_iterator
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c.shells_begin () const
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const iterator over the entries to all shells adjacent to c .
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Shell_entry_const_iterator
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c.shells_end () const
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past-the-end iterator.
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See Also
CGAL::Nef_polyhedron_3<Traits>::SFace