A stencil determines a source neighborhood whose points contribute to the position of a refined point. The geometry mask of a stencil specifies the computation on the nodes of the stencil. DooSabin_mask_3<Polyhedron_3> implements the geometry masks of Doo-Sabin subdivision on a Polyhedron_3<Cartesian>.
#include <CGAL/Subdivision_mask_3.h>
The full template declaration of DooSabin_mask_3<Polyhedron_3> states one template parameter:
template < | class Polyhedron_3> class DooSabin_mask_3; |
The only parameter requires a Polyhedron_3 as the argument. The Polyhedron_3 should be specialized with the Cartesian kernel, which defines the Point_3 for the vertices.
DooSabin_mask_3<Polyhedron_3> DS; | |
default constructor.
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void | DS.corner_node ( Halfedge_handle he, Point_3& pt) | |
computes the Doo-Sabin point pt of the vertex pointed by the halfedge he. |