The concept TriangulationDataStructure_3::Cell stores four Vertex_handles to its four vertices and four Cell_handles to its four neighbors. The vertices are indexed 0, 1, 2, and 3 in consistent order. The neighbor indexed i lies opposite to vertex i.
In degenerate dimensions, cells are used to store faces of maximal dimension: in dimension 2, each cell represents only one facet of index 3, and 3 edges (0,1), (1,2) and (2,0); in dimension 1, each cell represents one edge (0,1). (See also Section 40.1.)
typedef TriangulationDataStructure_3 | ||
Triangulation_data_structure; | ||
typedef TriangulationDataStructure_3::Vertex_handle | ||
Vertex_handle; | ||
typedef TriangulationDataStructure_3::Cell_handle | ||
Cell_handle; |
In order to obtain new cells or destruct unused cells, the user must call the create_cell() and delete_cell() methods of the triangulation data structure.
Vertex_handle | c.vertex ( int i) const |
Returns the vertex i of c.
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int | c.index ( Vertex_handle v) const |
Returns the index of vertex v in c.
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bool | c.has_vertex ( Vertex_handle v) const | |||
Returns true if v is a vertex of c. | ||||
bool | c.has_vertex ( Vertex_handle v, int & i) const | |||
Returns true if v is a vertex of c, and computes its index i in c. | ||||
Cell_handle | c.neighbor ( int i) const |
Returns the neighbor i of c.
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int | c.index ( Cell_handle n) const |
Returns the index corresponding to neighboring cell n.
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bool | c.has_neighbor ( Cell_handle n) const | |||
Returns true if n is a neighbor of c. | ||||
bool | c.has_neighbor ( Cell_handle n, int & i) const | |||
Returns true if n is a neighbor of c, and computes its index i in c. |
void | c.set_vertex ( int i, Vertex_handle v) | |||
Sets vertex i to v.
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void | c.set_vertices ( Vertex_handle v0, Vertex_handle v1, Vertex_handle v2, Vertex_handle v3) | |||
Sets the vertex pointers. | ||||
void | c.set_neighbor ( int i, Cell_handle n) | |||
Sets neighbor i to n.
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void | c.set_neighbors ( Cell_handle n0, Cell_handle n1, Cell_handle n2, Cell_handle n3) | |||
Sets the neighbors pointers. |
bool | c.is_valid ( bool verbose = false, int level = 0) const | |
User defined local validity checking function. |
TriangulationDataStructure_3::Vertex.