The class Triangulation_cw_ccw_2 offer two functions int cw(int i) and int ccw(int i) which given the index of a vertex in a face compute the index of the next vertex of the same face in clockwise or counterclockwise order. This works also for neighbor indexes. Thus, for example the neighbor neighbor(cw(i)) of a face f is the neighbor which is next to neighbor(i) turning clockwise around f. The face neighbor(cw(i)) is also the first face encountered after f when turning clockwise around vertex i of f.
Many of the classes in the triangulation package inherit from Triangulation_cw_ccw_2. This is for instance the case for CGAL::Triangulation_2<Traits,Tds>::Face. Thus, for example the neighbor neighbor(cw(i)) of a face f is the neighbor which is next to neighbor(i) turning clockwise around f. The face neighbor(cw(i)) is also the first face encountered after f when turning clockwise around vertex i of f.
Figure 37.17: Vertices and neighbors.
#include <CGAL/Triangulation_2.h>
Triangulation_cw_ccw_2 a; | |
default constructor.
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int | a.ccw ( const int i) const | returns the index of the neighbor or vertex that is next to the neighbor or vertex with index i in counterclockwise order around a face. |
int | a.cw ( const int i) const | returns the index of the neighbor or vertex that is next to the neighbor or vertex with index i in counterclockwise order around a face. |