CGAL 4.10 - dD Triangulations
|
#include <CGAL/Triangulation_ds_vertex.h>
The class Triangulation_ds_vertex
serves as the default vertex template parameter in the class Triangulation_data_structure<Dimensionality, TriangulationDSVertex, TriangulationDSFullCell>
.
This class does not contain any geometric information but only combinatorial (adjacency) information. Thus, if the Triangulation_data_structure
is used as a parameter of a (embedded) Triangulation
, then its vertex template parameter has to fulfill additional geometric requirements, i.e., it has to be a model of the refined concept TriangulationVertex
.
This class can be used directly or can serve as a base to derive other classes with some additional attributes tuned for a specific application (a color for example).
TriangulationDataStructure | must be a model of the TriangulationDataStructure concept. |
In case of derivation from that class, the nested class Rebind_TDS
need to be provided in the derived class.
Triangulation_ds_full_cell<TriangulationDataStructure, TriangulationDSFullCellStoragePolicy>
Triangulation_data_structure<Dimensionality, TriangulationDSVertex, TriangulationDSFullCell>>
Validity Check | |
bool | is_valid (bool verbose=false) const |
bool CGAL::Triangulation_ds_vertex< TriangulationDataStructure >::is_valid | ( | bool | verbose = false ) | const |
TriangulationDSVertex
.
Does not implement additional checks.