\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.12 - 2D and 3D Linear Geometry Kernel
Kernel::ConstructPerpendicularLine_3 Concept Reference

Definition

Refines:
AdaptableFunctor (with two arguments)
See also
CGAL::Plane_3<Kernel>

Operations

A model of this concept must provide:

Kernel::Line_3 operator() (const Kernel::Plane_3 &pl, const Kernel::Point_3 &p)
 returns the line that is perpendicular to pl and that passes through point p. More...
 

Member Function Documentation

◆ operator()()

Kernel::Line_3 Kernel::ConstructPerpendicularLine_3::operator() ( const Kernel::Plane_3 pl,
const Kernel::Point_3 p 
)

returns the line that is perpendicular to pl and that passes through point p.

The line is oriented from the negative to the positive side of pl