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\newcommand{\E}{\mathrm{E}} \newcommand{\A}{\mathrm{A}} \newcommand{\R}{\mathrm{R}} \newcommand{\N}{\mathrm{N}} \newcommand{\Q}{\mathrm{Q}} \newcommand{\Z}{\mathrm{Z}} \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }
CGAL 4.12 - 2D and 3D Linear Geometry Kernel
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Definition

Operations

A model of this concept must provide:

Kernel::Point_3 operator() (const Kernel::Segment_3 &s)
 returns the source of the segment s.
 
Kernel::Point_3 operator() (const Kernel::Ray_3 &r)
 returns the source of the ray r.