\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.12 - 3D Mesh Generation
CGAL::Mesh_vertex_base_3< Gt, MD, Vb > Class Template Reference

#include <CGAL/Mesh_vertex_base_3.h>

Inherits from

Vb.

Definition

The class Mesh_vertex_base_3 is a model of the concept MeshVertexBase_3.

It is designed to serve as vertex base class for the 3D triangulation used in a 3D mesh generation process.

Template Parameters
Gtis the geometric traits class. It must be a model of the concept RegularTriangulationTraits_3.
MDprovides the types of indices used to identify the faces of the input complex. It must be a model of the concept MeshDomain_3.
Vbis the vertex base class. It has to be a model of the concept TriangulationVertexBase_3 and defaults to Triangulation_vertex_base_3<Gt>.
Is Model Of:
MeshVertexBase_3
See also
CGAL::Mesh_complex_3_in_triangulation_3<Tr,CornerIndex,CurveIndex>