CGAL 4.12 - 2D Triangulation Data Structure
|
The concept TriangulationDSFaceBase_2
describes the requirements for the face base class of a CGAL::Triangulation_data_structure_2<Vb,Fb>
.
Note that if the CGAL::Triangulation_data_structure_2
is plugged into a triangulation class, the face base class may have additional geometric requirements depending on the triangulation class.
At the base level, (see Sections Software Design and The Default Triangulation Data Structure ), a face stores handles on its three vertices and on the three neighboring faces. The vertices and neighbors are indexed 0,1 and 2. Neighbor i
lies opposite to vertex i
.
Since the CGAL::Triangulation_data_structure_2
is the class which defines the handle types, the face base class has to be somehow parameterized by the triangulation data structure. But since the CGAL::Triangulation_data_structure_2
itself is parameterized by the face and vertex base classes, there is a cycle in the definition of these classes. In order to break the cycle, the base classes for faces and vertices which are plugged in to instantiate a CGAL::Triangulation_data_structure_2
use void
as triangulation data structure parameter. Then, the CGAL::Triangulation_data_structure_2
uses a rebind mechanism (similar to the one specified in std::allocator
) in order to plug itself as parameter in the face and vertex base classes. This mechanism requires that the base class provides a templated nested class Rebind_TDS
that itself provides the subtype Rebind_TDS::Other
which is the rebound version of the base class. This rebound base class is the class that the CGAL::Triangulation_data_structure_2
actually uses as a base class for the class CGAL::Triangulation_data_structure_2::Face
.
CGAL::Triangulation_ds_face_base_2<Tds>
CGAL::Triangulation_face_base_2<Traits,Fb>
CGAL::Regular_triangulation_face_base_2<Traits,Fb>
CGAL::Constrained_triangulation_face_base_2<Traits,Fb>
CGAL::Triangulation_face_base_with_info_2<Info,Traits,Fb>
Types | |
The concept | |
template<typename TDS2 > | |
using | Rebind_TDS = unspecified_type |
This template class has to define a type Rebind_TDS<TDS_2>::Other which is the rebound face base, where the CGAL::Triangulation_data_structure_2 is actually plugged in. More... | |
typedef TriangulationDataStructure_2 | Triangulation_data_structure |
typedef TriangulationDataStructure_2::Vertex_handle | Vertex_handle |
typedef TriangulationDataStructure_2::Face_handle | Face_handle |
Creation | |
TriangulationDSFaceBase_2 () | |
default constructor. | |
TriangulationDSFaceBase_2 (Vertex_handle v0, Vertex_handle v1, Vertex_handle v2) | |
Initializes the vertices with v0, v1, v2 and the neighbors with Face_handle() . | |
TriangulationDSFaceBase_2 (Vertex_handle v0, Vertex_handle v1, Vertex_handle v2, Face_handle n0, Face_handle n1, Face_handle n2) | |
initializes the vertices with v0,v1, v2 and the neighbors with n0, n1, n2 . | |
Access Functions | |
int | dimension () |
returns the dimension. | |
Vertex_handle | vertex (int i) const |
returns the vertex i of the face. More... | |
bool | has_vertex (Vertex_handle v) |
returns true if v is a vertex of the face. | |
bool | has_vertex (Vertex_handle v, int &i) const |
as above, and sets i to the index of v in the face. | |
int | index (Vertex_handle v) const |
returns the index of v in the face. | |
Face_handle | neighbor (int i) const |
returns the neighbor i of the face. More... | |
bool | has_neighbor (Face_handle n) |
returns true if n is a neighbor of the face. | |
bool | has_neigbor (Face_handle n, int &i) const |
as above, and sets i to the index of n in the face. | |
int | index (const Face_handle n) const |
returns the index of neighbor n in the face. | |
Setting | |
void | set_vertex (int i, Vertex_handle v) |
sets vertex i to v . More... | |
void | set_vertices () |
sets the vertices to Vertex_handle() . | |
void | set_vertices (Vertex_handle v0, Vertex_handle v1, Vertex_handle v2) |
sets the vertices. | |
void | set_neighbor (int i, Face_handle n) |
sets neighbor i to n . More... | |
void | set_neighbors () |
sets the neighbors to Face_handle() . | |
void | set_neighbors (Face_handle n0, Face_handle n1, Face_handle n2) |
sets the neighbors. | |
Orientation | |
void | reorient () |
Changes the orientation of the face by exchanging vertex(0) with vertex(1) and neighbor(0) with neighbor(1) . | |
void | ccw_permute () |
performs a counterclockwise permutation of the vertices and neighbors of the face. | |
void | cw_permute () |
performs a clockwise permutation of the vertices and neighbors of the face. | |
Checking | |
bool | is_valid (bool verbose=false) const |
performs any required test on a face. More... | |
Various | |
These member functions are required by See the documentation of | |
void * | for_compact_container () const |
void *& | for_compact_container () |
using TriangulationDSFaceBase_2::Rebind_TDS = unspecified_type |
This template class has to define a type Rebind_TDS<TDS_2>::Other
which is the rebound face base, where the CGAL::Triangulation_data_structure_2
is actually plugged in.
This type Other
will be the actual base of the class CGAL::Triangulation_data_structure_2::Face
.
bool TriangulationDSFaceBase_2::is_valid | ( | bool | verbose = false | ) | const |
performs any required test on a face.
If verbose
is set to true
, messages are printed to give a precise indication of the kind of invalidity encountered.
Face_handle TriangulationDSFaceBase_2::neighbor | ( | int | i | ) | const |
returns the neighbor i
of the face.
void TriangulationDSFaceBase_2::set_neighbor | ( | int | i, |
Face_handle | n | ||
) |
sets neighbor i
to n
.
void TriangulationDSFaceBase_2::set_vertex | ( | int | i, |
Vertex_handle | v | ||
) |
sets vertex i
to v
.
Vertex_handle TriangulationDSFaceBase_2::vertex | ( | int | i | ) | const |
returns the vertex i
of the face.