CGAL 4.12  2D Visibility

#include <CGAL/Simple_polygon_visibility_2.h>
This class is a model of the concept Visibility_2
can answer visibility queries within a simple polygon with no holes.
This class implements the algorithm of B.Joe and R.B.Simpson [4]. The algorithm is a modification and extension of the linear time algorithm of Lee [5]. It computes the visibility region from a viewpoint that is in the interior or on the boundary of the polygon.
While scanning the boundary the algorithm uses a stack to manipulate the vertices, and ultimately yields the visibility region. For each scanned edge, at most 2 points are pushed onto the stack. Overall, at most 2 \( n \) points are pushed or popped. Thus, the time and space complexities of the algorithm are \( O(n) \) even in case of degeneracies such as needles, where \( n \) is the number of the vertices of the polygon.
Arrangement_2_  is the type used to represent the input environment. It must be an instance of CGAL::Arrangement_2 , where its CGAL::Arrangement_2::Traits_2 must be an instance of CGAL::Arr_segment_traits_2 , or of CGAL::Arr_non_caching_segment_traits_2 . 
RegularizationCategory  indicates whether the output should be regularized. It can be specified by one of the following: Tag_true or Tag_false , where Tag_false is the default value. 
Types  
typedef Arrangement_2  Arrangement_2 
The arrangement type is used for input.  
Tags  
typedef RegularizationCategory  Regularization_category 
identifies whether the regularized visibility area is computed (either Tag_true or Tag_false ). More...  
typedef Tag_false  Supports_general_polygon_category 
See Visibility_2::Supports_general_polygon_category.  
typedef Tag_true  Supports_simple_polygon_category 
See Visibility_2::Supports_simple_polygon_category.  
Functions  
void  attach (const Arrangement_2 &arr) 
Attaches the given arrangement to the visibility object. More...  
typedef RegularizationCategory CGAL::Simple_polygon_visibility_2< Arrangement_2_, RegularizationCategory >::Regularization_category 
void CGAL::Simple_polygon_visibility_2< Arrangement_2_, RegularizationCategory >::attach  (  const Arrangement_2 &  arr  ) 
Attaches the given arrangement to the visibility object.
This operation takes \(O(1)\) as the class does no preprocessing.
In case the object is already attached to another arrangement, the visibility object gets detached before being attached to arr
.