Pierre Alliez, David Cohen-Steiner, Lingjie Zhu
This package implements the Variational Shape Approximation method to approximate an input surface triangle mesh by a simpler surface triangle mesh. The algorithm proceeds by iterative clustering of triangles, the clustering process being seeded randomly, incrementally or hierarchically. While the default function runs an automated version of the algorithm, interactive control is possible via a class interface. The API is flexible and can be extended to user-defined proxies and error metrics.
Parameters
Optional parameters of the functions of this package are implemented as BGL named parameters. The page Named Parameters describes their usage and provides the list of parameters used in this package.
Concepts
Main Functions
Classes
◆ Seeding_method
#include <CGAL/Variational_shape_approximation.h>
Seeding method enumeration for Variational Shape Approximation algorithm.
Enumerator |
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RANDOM | Random seeding.
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INCREMENTAL | Incremental seeding.
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HIERARCHICAL | Hierarchical seeding.
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◆ Verbose_level
#include <CGAL/Surface_mesh_approximation/approximate_triangle_mesh.h>
Verbose level enumeration.
Enumerator |
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SILENT | Silent.
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MAIN_STEPS | Main steps.
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VERBOSE | Verbose.
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◆ approximate_triangle_mesh()
template<typename TriangleMesh , typename NamedParameters >
bool CGAL::Surface_mesh_approximation::approximate_triangle_mesh |
( |
const TriangleMesh & |
tm, |
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const NamedParameters & |
np |
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) |
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#include <CGAL/Surface_mesh_approximation/approximate_triangle_mesh.h>
approximates the input mesh with plane proxies.
This function uses the Variational Shape Approximation algorithm described in [1] to approximate a triangle surface mesh, with indexed triangles as output.
- Template Parameters
-
- Parameters
-
tm | triangle surface mesh to be approximated |
np | optional sequence of Named Parameters among the ones listed below |
- Returns
true
if the indexed triangles represent a 2-manifold, oriented surface mesh, and false
otherwise.
- Approximation Named Parameters
-
- Meshing Named Parameters
subdivision_ratio | chord subdivision ratio threshold to the chord length or average edge length. |
relative_to_chord | if true the subdivision_ratio is the ratio of the furthest vertex distance to the chord length, otherwise is the average edge length. |
with_dihedral_angle | if set to true the subdivision_ratio is weighted by dihedral angle. |
optimize_anchor_location | if set to true , optimize the anchor locations. |
pca_plane | set true if use PCA plane fitting, otherwise use the default area averaged plane parameters. |
- Output Named Parameters
face_proxy_map | a WritablePropertyMap with boost::graph_traits<TriangleMesh>::face_descriptor as key and std::size_t as value type. A proxy is a set of connected faces which are placed under the same proxy patch (see Figure 71.3). The proxy-ids are contiguous in range [0, number_of_proxies - 1]. |
proxies | output iterator over proxies. |
anchors | output iterator over anchor points. |
triangles | output iterator over indexed triangles. |
- Examples:
- Surface_mesh_approximation/vsa_approximation_2_example.cpp, Surface_mesh_approximation/vsa_approximation_example.cpp, Surface_mesh_approximation/vsa_segmentation_example.cpp, and Surface_mesh_approximation/vsa_simple_approximation_example.cpp.