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CGAL 4.4 - 2D and 3D Linear Geometry Kernel
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CGAL::squared_distance()

#include <CGAL/squared_distance_2.h> //for 2D functions
#include <CGAL/squared_distance_3.h> //for 3D functions

Functions

template<typename Kernel >
Kernel::FT CGAL::squared_distance (Type1< Kernel > obj1, Type2< Kernel > obj2)
 computes the square of the Euclidean distance between two geometric objects. More...
 

Function Documentation

template<typename Kernel >
Kernel::FT CGAL::squared_distance ( Type1< Kernel obj1,
Type2< Kernel obj2 
)

computes the square of the Euclidean distance between two geometric objects.

For arbitrary geometric objects obj1 and obj2 the squared distance is defined as the minimal squared_distance(p1, p2), where p1 is a point of obj1 and p2 is a point of obj2. Note that for objects that have an inside (a bounded region), this inside is part of the object. So, the squared distance from a point inside is zero, not the squared distance to the closest point on the boundary.

In 2D, the types Type1 and Type2 can be any of the following:

In 3D, the types Type1 and Type2 can be any of the following:

See Also
CGAL::compare_distance_to_point()
CGAL::compare_signed_distance_to_line()
CGAL::compare_signed_distance_to_plane()
CGAL::has_larger_distance_to_point()
CGAL::has_larger_signed_distance_to_line()
CGAL::has_larger_signed_distance_to_plane()
CGAL::has_smaller_distance_to_point()
CGAL::has_smaller_signed_distance_to_line()
CGAL::has_smaller_signed_distance_to_plane()

#include <CGAL/squared_distance_2.h>