\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL 4.6 - 2D Straight Skeleton and Polygon Offsetting
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CGAL::Straight_skeleton_items_converter_2< SrcSs, TgtSs, NTConverter > Class Template Reference

#include <CGAL/Straight_skeleton_converter_2.h>

Definition

Straight_skeleton_items_converter_2 is a model of the StraightSkeletonItemsConverter_2 concept

The first and second template parameters are the target and source straight skeleton types, resp.

The third template parameter NTConverter is a function object that must provide TgtSs:Traits::FT operator()(SrcSs::Traits::FT n) that converts n to an TgtSs::Traits::FT which has the same value. The default value of this parameter is NT_converter<SrcSs::Traits::FT, TgtSs::Traits::FT>.

Is Model Of:

StraightSkeletonItemsConverter_2

DefaultConstructible

CopyConstructible

Assignable

See Also
CGAL::Straight_skeleton_2<Traits,Items,Alloc>
CGAL::Straight_skeleton_converter_2<SrcSs,TgtSs,ItemsCvt>
CGAL::Straight_skeleton_builder_2<Gt,Ss,Visitor>

Creation

 Straight_skeleton_items_converter_2 ()
 Default constructor.