CGAL 5.3.2 - 2D and 3D Linear Geometry Kernel

Definition

Operations

A model of this concept must provide the following operations.

For each of them, it returns true iff x and y are equal.

bool operator() (const Kernel::Point_3 &x, const Kernel::Point_3 &y)
 
bool operator() (const Kernel::Vector_3 &x, const Kernel::Vector_3 &y)
 
bool operator() (const Kernel::Direction_3 &x, const Kernel::Direction_3 &y)
 
bool operator() (const Kernel::Line_3 &x, const Kernel::Line_3 &y)
 
bool operator() (const Kernel::Plane_3 &x, const Kernel::Plane_3 &y)
 
bool operator() (const Kernel::Ray_3 &x, const Kernel::Ray_3 &y)
 
bool operator() (const Kernel::Segment_3 &x, const Kernel::Segment_3 &y)
 
bool operator() (const Kernel::Circle_3 &x, const Kernel::Circle_3 &y)
 
bool operator() (const Kernel::Sphere_3 &x, const Kernel::Sphere_3 &y)
 
bool operator() (const Kernel::Triangle_3 &x, const Kernel::Triangle_3 &y)
 
bool operator() (const Kernel::Tetrahedron_3 &x, const Kernel::Tetrahedron_3 &y)
 
bool operator() (const Kernel::Iso_cuboid_3 &x, const Kernel::Iso_cuboid_3 &y)