CGAL 5.3 - 2D Straight Skeleton and Polygon Offsetting
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#include <CGAL/Straight_skeleton_converter_2.h>
Straight_skeleton_items_converter_2
is a model of the StraightSkeletonItemsConverter_2
concept
Source_skeleton_ | type of the source straight skeleton |
Target_skeleton_ | type of the target straight skeleton |
NT_converter_ | a function object that must provide Target_skeleton_::Traits::FT operator()(Target_skeleton_::Traits::FT n) that converts n to an Target_skeleton_::Traits::FT which has the same value. The default value of this parameter is NT_converter<Source_skeleton_::Traits::FT, Target_skeleton_::Traits::FT> . |
convert_straight_skeleton_2()
CGAL::Straight_skeleton_converter_2<SrcSs,TgtSs,ItemCV>
Creation | |
Straight_skeleton_items_converter_2 () | |
Default constructor. | |