CGAL 5.4  2D and 3D Linear Geometry Kernel

bool  CGAL::do_intersect (Type1< CircularKernel > obj1, Type2< CircularKernel > obj2) 
checks whether obj1 and obj2 intersect. More...  
bool CGAL::do_intersect  (  Type1< CircularKernel >  obj1, 
Type2< CircularKernel >  obj2  
) 
#include <CGAL/Circular_kernel_intersections.h>
checks whether obj1
and obj2
intersect.
See Chapter Chapter_2D_Circular_Geometry_Kernel for details on a circular kernel instantiation.
When using a circular kernel, in addition to the function overloads documented here, the following function overloads are also available.
Two objects obj1
and obj2
intersect if there is a point p
that is part of both obj1
and obj2
. The intersection region of those two objects is defined as the set of all points p
that are part of both obj1
and obj2
. Note that while for a polygon we consider the enclosed domain, for an object of type Circle_2
only the curve is considered.
Type1
and Type2
can be any of the following:
Line_2<CircularKernel>
Circle_2<CircularKernel>
Line_arc_2<CircularKernel>
Circular_arc_2<CircularKernel>
An example illustrating this is presented in Chapter Chapter_2D_Circular_Geometry_Kernel.