The concept Kinetic::Simulator::Event represents a single event. Models of Kinetic::Simulator::Event should be passed to the Kinetic::Simulator when scheduling events which will in turn pass them to the EventQueue.
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| This method is called when the event occurs. This method will only be called once per time this event is scheduled and the event will be removed from the queue immediately afterwards. |
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All over the place.
All of the kinetic data structures provided have models of Kinetic::Simulator::Event. Here is the code implementing a swap event from the sorting kinetic data structure.
template <class Certificate, class Id, class Root_enumerator> class Swap_event { public: Swap_event(Id o, typename Sort::Handle sorter, const Certificate &s): left_object_(o), sorter_(sorter), s_(s){} void process(){ sorter_->swap(left_object_, s_); } Id left_object_; typename Sort::Handle sorter_; Certificate s_; };