CGAL::Nef_polyhedron_3<Traits>::Volume
Definition
A volume is a full-dimensional connected point set in . It is
bounded by several shells, i.e. a connected part of the boundary incident
to a single volume. An entry element to each shell is provided by the
iterator range (shells_begin()/shells_end()). A
Shell_entry_iterator is assignable to SFace_handle.
#include <CGAL/Nef_polyhedron_3.h>
Types
The following types are the same as in Nef_polyhedron_3<Traits>.
Nef_polyhedron_3<Traits>::Volume::Mark
|
|
type of mark.
|
|
Nef_polyhedron_3<Traits>::Volume::Object_list
|
|
list of Object handles.
|
|
Nef_polyhedron_3<Traits>::Volume::Volume_const_handle
|
|
const handle to Volume.
|
Nef_polyhedron_3<Traits>::Volume::Shell_entry_const_iterator
|
|
const iterator over the entries to all shells adjacent to a volume.
|
Creation
There is no need for a user to create a Volume explicitly. The
class Nef_polyhedron_3<Traits> manages the needed volumes internally.
Operations
Mark
|
c.mark ()
|
the mark of c .
|
|
Shell_entry_const_iterator
|
c.shells_begin ()
|
const iterator over the entries to all shells adjacent to c .
|
|
Shell_entry_const_iterator
|
c.shells_end ()
|
past-the-end iterator.
|
See Also
CGAL::Nef_polyhedron_3<Traits>::SFace