3D Skin Surface Meshing
Reference Manual

Nico Kruithof

Skin surfaces form a class of tangent continuous surfaces defined by a set of balls and a scalar called the shrink factor. The skin surface package constructs an triangular mesh isotopic to the skin surface, using the algorithm described in [KV05]. The mesh is stored in a CGAL::Polyhedron_3.

Concepts

SkinSurface_3
SkinSurfaceTraits_3

Classes

CGAL::Skin_surface_3<SkinSurfaceTraits_3>
CGAL::Union_of_balls_3<SkinSurfaceTraits_3>

CGAL::Skin_surface_traits_3<K>

Functions

CGAL::make_skin_surface_mesh_3<Polyhedron_3>
CGAL::mesh_skin_surface_3<SkinSurface_3, Polyhedron_3>
CGAL::subdivide_skin_surface_mesh_3<SkinSurface_3, Polyhedron_3>

40.6   Alphabetical List of Reference Pages

make_skin_surface_mesh_3<Polyhedron_3>
mesh_skin_surface_3<SkinSurface_3, Polyhedron_3>
SkinSurfaceTraits_3
SkinSurface_3
Skin_surface_3<SkinSurfaceTraits_3>
Skin_surface_traits_3<K>
subdivide_skin_surface_mesh_3<SkinSurface_3, Polyhedron_3>
Union_of_balls_3<SkinSurfaceTraits_3>