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The class Random_points_on_sphere_3<Point_3, Creator> is an input iterator creating points uniformly distributed on a sphere. The default Creator is Creator_uniform_3<Kernel_traits<P>::Kernel::RT,P>. The generated points are computed using floating point arithmetic, whatever the Kernel is, thus they are on the circle/sphere only up to rounding errors.
#include <CGAL/point_generators_3.h>
typedef std::input_iterator_tag | iterator_category; | |
typedef Point_3 | value_type; | |
typedef std::ptrdiff_t | difference_type; | |
typedef const Point_3* | pointer; | |
typedef Point_3 | reference; |
Random_points_on_sphere_3<Point_3, Creator> g ( double r, Random& rnd = default_random); | |
g is an input iterator creating points of type Point_3 uniformly
distributed on the boundary of a sphere with radius r,
i.e. |*g| == r . Two random numbers are needed from
rnd for each point.
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CGAL::cpp0x::copy_n
CGAL::Counting_iterator
CGAL::Random_points_on_circle_2<Point_2, Creator>
CGAL::Random_points_in_cube_3<Point_3, Creator>
CGAL::Random_points_in_sphere_3<Point_3, Creator>
std::random_shuffle