CGAL 4.14 - 3D Triangulations
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The base vertex of a regular triangulation must be a model of the concept RegularTriangulationVertexBase_3
, which refines the concept TriangulationDSVertexBase_3
by adding a geometric point member.
RegularTriangulationCellBase_3
Types | |
typedef unspecified_type | Point |
Must be the same as the point type RegularTriangulationTraits_3::Weighted_point_3 defined by the geometric traits class of the triangulation. | |
Creation | |
RegularTriangulationVertexBase_3 (const Point &p) | |
Constructs a vertex whose geometric embedding is point p . | |
RegularTriangulationVertexBase_3 (const Point &p, Cell_handle c) | |
Constructs a vertex embedding the point p and pointing to cell c . | |
Access Functions | |
Point | point () const |
Returns the point. | |
Setting | |
void | set_point (Point p) |
Sets the point. | |
I/O | |
istream & | operator>> (istream &is, RegularTriangulationVertexBase_3 &v) |
Inputs the non-combinatorial information given by the vertex: the point and other possible information. | |
ostream & | operator<< (ostream &os, const RegularTriangulationVertexBase_3 &v) |
Outputs the non-combinatorial information given by the vertex: the point and other possible information. | |