The concept MeshTriangulation_3 describes the requirement for the triangulation class used by a 3D meshing process. This concept is similar to the concept SurfaceMeshTriangulation_3 except that the triangulation has to be a regular triangulation. In addition, the vertex and cell classes of a MeshTriangulation_3 are required to match the models of the concepts MeshVertexBase_3 and MeshCellBase_3, respectively.
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Point type. Because the triangulation is a regular
triangulation, the point type has to be a weighted point type.
This type must be the same as MeshDomain::Point_3.
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Vertex type. Must be a model
of the concept MeshVertexBase_3.
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Cell type. Must to be a model
of the concept MeshCellBase_3.
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