CGAL 6.0.1 - 2D Arrangements
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#include <CGAL/Arr_naive_point_location.h>
The Arr_naive_point_location
class implements a naive algorithm that traverses all the vertices and halfedges in the arrangement in search for an answer to a point-location query. The query time is therefore linear in the complexity of the arrangement. Naturally, this point-location strategy could turn into a heavy time-consuming process when applied to dense arrangements.
ArrangementPointLocation_2
ArrangementVerticalRayShoot_2
CGAL::Arr_point_location_result<Arrangement>