CGAL 5.4 - Geometric Object Generators
#include <CGAL/Mesh_triangulation_3.h>
#include <CGAL/Mesh_complex_3_in_triangulation_3.h>
#include <CGAL/Mesh_criteria_3.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/Polyhedral_mesh_domain_3.h>
#include <CGAL/make_mesh_3.h>
#include <CGAL/refine_mesh_3.h>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/point_generators_3.h>
#include <iostream>
using namespace CGAL;
typedef CGAL::Polyhedron_3<K> Polyhedron;
// Domain
typedef CGAL::Parallel_tag Concurrency_tag;
typedef CGAL::Sequential_tag Concurrency_tag;
// Triangulation
Mesh_domain,CGAL::Default,Concurrency_tag>::type Tr;
// Criteria
typedef CGAL::Mesh_criteria_3<Tr> Mesh_criteria;
// (Unweighted) point type
typedef Tr::Bare_point Point;
int main()
// Generated points are in that vector
std::vector<Point> points;
// Create input polyhedron
Polyhedron polyhedron;
polyhedron.make_tetrahedron(Point(-1,0,0), Point(0,1,0), Point(1,0,0), Point(0,0,-1));
// Create domain
Mesh_domain domain(polyhedron);
using namespace CGAL::parameters;
// Mesh criteria (no cell_size set)
Mesh_criteria criteria(facet_angle=25, facet_size=0.15, facet_distance=0.008,
// Mesh generation
C3t3 c3t3 = CGAL::make_mesh_3<C3t3>(domain, criteria, no_perturb(), no_exude());
// Create the generator, input is the C3t3 c3t3
// Get 100 random points in cdt
std::copy_n( g, 100, std::back_inserter(points));
// Check that we have really created 100 points.
assert( points.size() == 100);
// test if the generated points are close
std::cout << points[0] << std::endl;
return 0;