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template<typename Point , typename Vector > |
bool | read_las_point_set (std::istream &is, CGAL::Point_set_3< Point, Vector > &point_set) |
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template<typename Point , typename Vector > |
bool | write_las_point_set (std::ostream &os, CGAL::Point_set_3< Point, Vector > &point_set) |
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template<typename Point , typename Vector > |
bool | read_off_point_set (std::istream &is, CGAL::Point_set_3< Point, Vector > &point_set) |
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template<typename Point , typename Vector > |
bool | write_off_point_set (std::ostream &os, const CGAL::Point_set_3< Point, Vector > &point_set) |
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template<typename Point , typename Vector > |
bool | read_ply_point_set (std::istream &is, CGAL::Point_set_3< Point, Vector > &point_set, std::string &comments) |
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template<typename Point , typename Vector > |
bool | read_ply_point_set (std::istream &is, CGAL::Point_set_3< Point, Vector > &point_set) |
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template<typename Point , typename Vector > |
bool | write_ply_point_set (std::ostream &os, const CGAL::Point_set_3< Point, Vector > &point_set, const std::string &comments=std::string()) |
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template<typename Point , typename Vector > |
bool | read_xyz_point_set (std::istream &is, CGAL::Point_set_3< Point, Vector > &point_set) |
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template<typename Point , typename Vector > |
bool | write_xyz_point_set (std::ostream &os, const CGAL::Point_set_3< Point, Vector > &point_set) |
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template<class PS , class GSOptions > |
void | draw (const PS &ps, const GSOptions &gso) |
| opens a new window and draws a point set.
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template<class PS > |
void | draw (const PS &ps) |
| A shortcut to CGAL::draw(ps, Graphics_scene_options{}) .
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template<class PS , class GSOptions > |
void | add_to_graphics_scene (const PS &ps, CGAL::Graphics_scene &gs, const GSOptions &gso) |
| adds the vertices, edges and faces of ps into the given graphic scene gs .
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template<class PS > |
void | add_to_graphics_scene (const PS &ps, CGAL::Graphics_scene &gs) |
| A shortcut to CGAL::add_to_graphics_scene(ps, gs, Graphics_scene_options{}) .
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template<class P , class V , class GSOptions > |
void | add_to_graphics_scene (const Point_set_3< P, V > &apointset, Graphics_scene &graphics_scene, const GSOptions &gs_options) |
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template<class P , class V > |
void | add_to_graphics_scene (const Point_set_3< P, V > &apointset, Graphics_scene &graphics_scene) |
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