CGAL 6.0.1 - 2D Straight Skeleton and Polygon Offsetting
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The following classes are the main classes of this package.
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class | CGAL::Polygon_offset_builder_2< StraightSkeleton_, Traits_, Container_ > |
The class Polygon_offset_builder_2 encapsulates the construction of inward offset contours of a 2D simple polygon with holes. More... | |
class | CGAL::Polygon_offset_builder_traits_2< Kernel > |
class | CGAL::Straight_skeleton_2< Traits > |
The class Straight_skeleton_2 provides a model for the StraightSkeleton_2 concept which is the class type used to represent a straight skeleton. More... | |
struct | CGAL::Dummy_straight_skeleton_builder_2_visitor< Ss > |
The class Dummy_straight_skeleton_builder_2_visitor provides a model for the concept StraightSkeletonBuilder_2_Visitor , which is the visitor type required by the Straight_skeleton_builder_2 algorithm class. More... | |
class | CGAL::Straight_skeleton_builder_2< Traits_, StraightSkeleton_, Visitor_ > |
The class Straight_skeleton_builder_2 encapsulates the construction of the 2D straight skeleton in the interior of a polygon with holes. More... | |
class | CGAL::Straight_skeleton_builder_traits_2< Kernel > |
class | CGAL::Trisegment_2< K, Segment > |
A straight skeleton event is the simultaneous collision of three offsetted oriented straight line segments e0* ,e1* ,e2* (e* denotes an offsetted edge). More... | |