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template<class Mesh , class GSOptions > |
void | draw (const Mesh &amesh, const std::vector< Surface_mesh_topology::Path_on_surface< Mesh > > &apaths, const GSOptions &gso) |
| opens a new window and draws amesh , either a 2D linear cell complex or a model of the FaceGraph concept, plus the paths lying on this mesh given in apaths .
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template<class Mesh > |
void | draw (const Mesh &amesh, const std::vector< Surface_mesh_topology::Path_on_surface< Mesh > > &apaths) |
| A shortcut to CGAL::draw(amesh, apaths, Graphics_scene_options_face_graph_with_paths{}) .
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template<class Mesh , class GSOptions > |
void | draw (const Mesh &amesh, std::initializer_list< Path_on_surface< Mesh > > apaths, const GSOptions &gso) |
| Same function than draw() but taking the paths from a list instead from an std::vector.
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template<class Mesh > |
void | draw (const Mesh &amesh, std::initializer_list< Path_on_surface< Mesh > > apaths) |
| A shortcut to CGAL::draw(amesh, apaths, Graphics_scene_options_face_graph_with_paths{}) .
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template<class Mesh , class GSOptions > |
void | add_to_graphics_scene (const Mesh &amesh, CGAL::Graphics_scene &gs, const GSOptions &gso, const std::vector< Surface_mesh_topology::Path_on_surface< Mesh > > &apaths) |
| adds the vertices, edges and faces of amesh , either a 2D linear cell complex or a model of the FaceGraph concept, plus the paths lying on this mesh given in apaths , into the given graphic scene gs .
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template<class Mesh > |
void | add_to_graphics_scene (const Mesh &amesh, CGAL::Graphics_scene &gs, const std::vector< Surface_mesh_topology::Path_on_surface< Mesh > > &apaths) |
| A shortcut to CGAL::add_to_graphics_scene(amesh, gs, Graphics_scene_options_face_graph_with_paths{}, apaths) .
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template<class Mesh , class GSOptions > |
void | add_to_graphics_scene (const Mesh &amesh, CGAL::Graphics_scene &gs, const GSOptions &gso, std::initializer_list< Path_on_surface< Mesh > > apaths) |
| Same function than add_to_graphics_scene() but taking the paths from a list instead from an std::vector.
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template<class Mesh > |
void | add_to_graphics_scene (const Mesh &amesh, CGAL::Graphics_scene &gs, std::initializer_list< Path_on_surface< Mesh > > apaths) |
| A shortcut to CGAL::add_to_graphics_scene(amesh, gs, Graphics_scene_options_face_graph_with_paths{}, apaths) .
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