CGAL 4.13 - Geometric Object Generators
CGAL::Random_points_in_cube_3< Point_3, Creator > Class Template Reference

#include <CGAL/point_generators_3.h>

## Definition

The class Random_points_in_cube_3 is an input iterator creating points uniformly distributed in a half-open cube.

The default Creator is Creator_uniform_3<Kernel_traits<Point_3>Kernel::RT,Point_3>.

Is Model Of:

InputIterator

PointGenerator

CGAL::cpp11::copy_n()
CGAL::Counting_iterator
CGAL::Random_points_in_square_2<Point_2, Creator>
CGAL::Random_points_in_sphere_3<Point_3, Creator>
CGAL::Random_points_in_triangle_3<Point_3, Creator>
CGAL::Random_points_in_tetrahedron_3<Point_3, Creator>
CGAL::Random_points_on_sphere_3<Point_3, Creator>
std::random_shuffle

## Types

typedef std::input_iterator_tag iterator_category

typedef Point_3 value_type

typedef std::ptrdiff_t difference_type

typedef const Point_3pointer

typedef const Point_3reference

Random_points_in_cube_3 (double a, Random &rnd=get_default_random())
Creates an input iterator g generating points of type Point_3 uniformly distributed in the half-open cube with side length $$2 a$$, centered at the origin, i.e. $$\forall p = *g: -a \le p.x(),p.y(),p.z() < a$$ . More...

## ◆ Random_points_in_cube_3()

template<typename Point_3 , typename Creator >
 CGAL::Random_points_in_cube_3< Point_3, Creator >::Random_points_in_cube_3 ( double a, Random & rnd = get_default_random() )

Creates an input iterator g generating points of type Point_3 uniformly distributed in the half-open cube with side length $$2 a$$, centered at the origin, i.e. $$\forall p = *g: -a \le p.x(),p.y(),p.z() < a$$ .

Three random numbers are needed from rnd for each point.