CGAL 6.0.1 - 2D Triangulations
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CGAL::Triangulation_vertex_base_with_info_2< Info, Traits, Vb > Class Template Reference

#include <CGAL/Triangulation_vertex_base_with_info_2.h>

Definition

template<typename Info, typename Traits, typename Vb>
class CGAL::Triangulation_vertex_base_with_info_2< Info, Traits, Vb >

The class Triangulation_vertex_base_with_info_2 is designed to be used as a base vertex class of a triangulation.

It provides an easy way to add some user defined information in vertices.

Template Parameters
Infois the information the user would like to add to a vertex. It has to be DefaultConstructible and Assignable.
Traitsis the geometric traits class which provides the Point_2. It is strongly recommended to instantiate this parameter with the traits class used for the triangulation. This ensures that the point type defined by Triangulation_vertex_base_with_info_2 matches the point type defined by the triangulation.
Vbmust be a vertex base class from which Triangulation_vertex_base_with_info_3 derives. By default this parameter is instantiated by Triangulation_vertex_base_2<Traits>.
Is model of
TriangulationVertexBaseWithInfo_2
The parameter Vb is a model of some vertex base concept. Triangulation_vertex_base_with_info_2 derives from Vb and will be a model of the same vertex base concept: TriangulationVertexBase_2, or RegularTriangulationVertexBase_2.
See also
CGAL::Triangulation_face_base_with_info_2<Info,Traits,Fb>
CGAL::Triangulation_vertex_base_2<Traits,Vb>
CGAL::Regular_triangulation_vertex_base_2<Traits,Vb>
Examples
Triangulation_2/info_insert_with_pair_iterator_2.cpp, Triangulation_2/info_insert_with_pair_iterator_regular_2.cpp, Triangulation_2/info_insert_with_transform_iterator_2.cpp, Triangulation_2/info_insert_with_zip_iterator_2.cpp, and Triangulation_2/terrain_with_info.cpp.

Types

typedef Info Info
 

Access Functions

const Infoinfo () const
 Returns a const reference to the object of type Info stored in the vertex.
 
Infoinfo ()
 Returns a reference to the object of type Info stored in the vertex.