CGAL 6.0.1 - Geometric Object Generators
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CGAL::Random_points_on_segment_3< Point_3, Creator > Class Template Reference

#include <CGAL/point_generators_3.h>

Definition

template<typename Point_3, typename Creator>
class CGAL::Random_points_on_segment_3< Point_3, Creator >

The class Random_points_on_segment_3 is an input iterator creating points uniformly distributed on a segment.

The default Creator is Creator_uniform_3<Kernel_traits<Point_3>::Kernel::RT,Point_3>.

Is model of
InputIterator
PointGenerator
See also
CGAL::Random_points_in_cube_3<Point_3, Creator>
CGAL::Random_points_in_triangle_3<Point_3, Creator>
CGAL::Random_points_on_sphere_3<Point_3, Creator>
CGAL::Random_points_in_tetrahedron_3<Point_3, Creator>

Types

typedef std::input_iterator_tag iterator_category
 
typedef Point_3 value_type
 
typedef std::ptrdiff_t difference_type
 
typedef const Point_3pointer
 
typedef const Point_3reference
 
 Random_points_on_segment_3 (const Point_3 &p, const Point_3 &q, Random &rnd=get_default_random())
 creates an input iterator g generating points of type Point_3 uniformly distributed on the segment from \( p\) to \( q\) (excluding \( q\)), i.e. \( *g == (1-\lambda)\, p + \lambda q\) where \( 0 \le\lambda< 1\).
 

Constructor & Destructor Documentation

◆ Random_points_on_segment_3()

template<typename Point_3 , typename Creator >
CGAL::Random_points_on_segment_3< Point_3, Creator >::Random_points_on_segment_3 ( const Point_3 p,
const Point_3 q,
Random rnd = get_default_random() 
)

creates an input iterator g generating points of type Point_3 uniformly distributed on the segment from \( p\) to \( q\) (excluding \( q\)), i.e. \( *g == (1-\lambda)\, p + \lambda q\) where \( 0 \le\lambda< 1\).

A single random number is needed from rnd for each point. The expressions to_double(p.x()), to_double(p.y()), and to_double(p.z()) must result in the respective double representation of the coordinates of \( p\), and similarly for \( q\).