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CGAL 6.0.1 - Geometric Object Generators
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CGAL Namespace Reference

Classes

class  Combination_enumerator
 The class Combination_enumerator is used to enumerate all fixed-size combinations (subsets) of a source range of elements. More...
 
class  Points_on_segment_2
 The class Points_on_segment_2 is a generator for points on a segment whose endpoints are specified upon construction. More...
 
class  Random
 The class Random is a random numbers generator. More...
 
struct  Random_convex_set_traits_2
 The class Random_convex_set_traits_2 serves as a traits class for the function random_convex_set_2(). More...
 
class  Random_points_in_ball_d
 The class Random_points_in_ball_d is an input iterator creating points uniformly distributed in an open ball in any dimension. More...
 
class  Random_points_in_cube_3
 The class Random_points_in_cube_3 is an input iterator creating points uniformly distributed in a half-open cube. More...
 
class  Random_points_in_cube_d
 The class Random_points_in_cube_d is an input iterator creating points uniformly distributed in an half-open cube. More...
 
class  Random_points_in_disc_2
 The class Random_points_in_disc_2 is an input iterator creating points uniformly distributed in an open disc. More...
 
class  Random_points_in_sphere_3
 The class Random_points_in_sphere_3 is an input iterator creating points uniformly distributed strictly inside a sphere. More...
 
class  Random_points_in_square_2
 The class Random_points_in_square_2 is an input iterator creating points uniformly distributed in a half-open square. More...
 
class  Random_points_in_tetrahedral_mesh_3
 The class Random_points_in_tetrahedral_mesh_3 is an input iterator creating points uniformly distributed inside a tetrahedral mesh of type Mesh_complex_3_in_triangulation_3. More...
 
class  Random_points_in_tetrahedral_mesh_boundary_3
 The class Random_points_in_tetrahedral_mesh_boundary_3 is an input iterator creating points uniformly distributed on the boundary of a tetrahedral mesh of type Mesh_complex_3_in_triangulation_3. More...
 
class  Random_points_in_tetrahedron_3
 The class Random_points_in_tetrahedron_3 is an input iterator creating points uniformly distributed inside a tetrahedron. More...
 
class  Random_points_in_triangle_2
 The class Random_points_in_triangle_2 is an input iterator creating points uniformly distributed inside a triangle. More...
 
class  Random_points_in_triangle_3
 The class Random_points_in_triangle_3 is an input iterator creating points uniformly distributed inside a 3D triangle. More...
 
class  Random_points_in_triangle_mesh_2
 The class Random_points_in_triangle_mesh_2 is an input iterator creating points uniformly distributed inside a 2D domain represented by a 2D triangulation. More...
 
struct  Random_points_in_triangle_mesh_3
 The class Random_points_in_triangle_mesh_3 is an input iterator creating points uniformly distributed inside the faces of a triangle mesh model of FaceListGraph. More...
 
struct  Random_points_in_triangles_2
 The class Random_points_in_triangles_2 is an input iterator creating points uniformly distributed inside a range of Triangle_2. More...
 
struct  Random_points_in_triangles_3
 The class Random_points_in_triangles_3 is an input iterator creating points uniformly distributed inside a range of Triangle_3. More...
 
class  Random_points_on_circle_2
 The class Random_points_on_circle_2 is an input iterator creating points uniformly distributed on a circle. More...
 
class  Random_points_on_segment_2
 The class Random_points_on_segment_2 is an input iterator creating points uniformly distributed on a segment. More...
 
class  Random_points_on_segment_3
 The class Random_points_on_segment_3 is an input iterator creating points uniformly distributed on a segment. More...
 
class  Random_points_on_sphere_3
 The class Random_points_on_sphere_3 is an input iterator creating points uniformly distributed on a sphere. More...
 
class  Random_points_on_sphere_d
 The class Random_points_on_sphere_d is an input iterator creating points uniformly distributed on a sphere. More...
 
class  Random_points_on_square_2
 The class Random_points_on_square_2 is an input iterator creating points uniformly distributed on the boundary of a square. More...
 

Functions

template<class ForwardIterator , class Creator >
void perturb_points_2 (ForwardIterator first, ForwardIterator last, double xeps, double yeps=xeps, Random &rnd=get_default_random(), Creator creator=Creator_uniform_2< Kernel_traits< P >::Kernel::RT, P >)
 perturbs each point in a given range of points by a random amount.
 
template<class P , class OutputIterator >
OutputIterator points_on_segment_2 (const P &p, const P &q, std::size_t n, OutputIterator o)
 generates a set of points equally spaced on a segment given the endpoints of the segment.
 
template<class OutputIterator , class Creator >
OutputIterator points_on_square_grid_2 (double a, std::size_t n, OutputIterator o, Creator creator=Creator_uniform_2< Kernel_traits< P >::Kernel::RT, P >)
 generates a given number of points on a square grid whose size is determined by the number of points to be generated.
 
template<class RandomAccessIterator , class OutputIterator , class Creator >
OutputIterator random_collinear_points_2 (RandomAccessIterator first, RandomAccessIterator last, std::size_t n, OutputIterator first2, Random &rnd=get_default_random(), Creator creator=Creator_uniform_2< Kernel_traits< P >::Kernel::RT, P >)
 randomly chooses two points from the range [first,last), creates a random third point on the segment connecting these two points, writes it to first2, and repeats this n times, thus writing n points to first2 that are collinear with points in the range [first,last).
 
template<class OutputIterator , class Creator >
OutputIterator points_on_cube_grid_3 (double a, std::size_t n, OutputIterator o, Creator creator=Creator_uniform_3< Kernel_traits< Point_3 >::Kernel::RT, Point_3 >)
 generates a given number of points on a cubic grid whose size is determined by the number of points to be generated.
 
template<class OutputIterator , class Creator >
OutputIterator points_on_cube_grid_d (int dim, double a, std::size_t n, OutputIterator o, Creator creator)
 generates a given number of points on a cubic grid in any dimension whose size is determined by the number of points to be generated.
 
Randomget_default_random ()
 The global function get_default_random() returns the default random numbers generator used for the generator functions and classes.
 
template<class OutputIterator , class Traits , class Generator >
void random_convex_hull_in_disc_2 (std::size_t n, double radius, Generator &gen, OutputIterator it, const Traits &traits, bool fast=true)
 Computes a random convex polygon as the convex hull of n random points in a disc centered at the origin with radius radius.
 
template<class OutputIterator , class PointGenerator , class Traits >
OutputIterator random_convex_set_2 (std::size_t n, OutputIterator o, const PointGenerator &pg, Traits t=Random_convex_set_traits_2)
 computes a random convex planar point set of given size where the points are drawn from a specific domain.
 
template<class OutputIterator , class PointGenerator , class Traits >
OutputIterator random_polygon_2 (std::size_t n, OutputIterator result, const PointGenerator &pg, Traits t=Default_traits)
 computes a random simple polygon by writing its vertices (oriented counterclockwise) to result.
 
template<class RandomAccessIterator , class Size , class OutputIterator , class Random >
OutputIterator random_selection (RandomAccessIterator first, RandomAccessIterator last, Size n, OutputIterator result, Random &rnd=get_default_random())
 chooses n items at random from a random access iterator range which is useful to produce degenerate input data sets with multiple entries of identical items.
 

Variables

CGAL::Random default_random